There are minor tie-ins with this game [EndWar], but after this there will be a lot more tie-ins. Some of our airstrikes come from the HAWX list of fighter jets, some of the Ghost Recon units are in the game, like Scott Mitchell is the commanding officer of the American army, so there are a few tie-ins. It all acts as a basis for future tie-ins... in the next versions you’ll find, say, missions generated in the next Ghost Recon (presumably GRAW 3) affecting the world map in the next EndWar (presumably EndWar 2). So maybe in the next EndWar you will need to attack Paris but before you can it may generate some sort of Splinter Cell recon mission or a Ghost Recon mission or things like that. But that is the direction we are looking at.
There you have it. Ubisoft continues to impress me with their bold approach to their properties. Remember you heard it here first, Ubisoft is the developer to watch as the years roll on.
On a side note, I played EndWar earlier today and was very very impressed with it's implementation of the voice commands. I was able to oversee the battle without ever using any other button than the right trigger. Very impressive stuff. More on that later.
There you have it. Ubisoft continues to impress me with their bold approach to their properties. Remember you heard it here first, Ubisoft is the developer to watch as the years roll on.
On a side note, I played EndWar earlier today and was very very impressed with it's implementation of the voice commands. I was able to oversee the battle without ever using any other button than the right trigger. Very impressive stuff. More on that later.